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States_in_Stage
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1998-02-16
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Date: Mon, 15 Dec 1997 13:06:19 EST
From: PowerRoy <PowerRoy@AOL.COM>
I'm experimenting with animation in Imagine for Windows ver 1.3.4, and have
encountered a problem that I can't figure out. I'm not sure if it's a bug, or
a feature, or if I'm doing something wrong, or if I'm just not understanding
how things are supposed to work. The problem is this ...
I've created a boned character, and defined several different states using the
Detail Editor. I can set up an animation in the Stage Editor using these
states. I wanted to try out the "Edit group" and "Group State Bar" functions
in the Stage Editor. Using these, I am able to edit the Bones of the character
in the Stage, and create new animation positions. BUT ... once I start
defining Group States in the Stage, I can't get the character to start using
the original States as defined in the Detail Editor. It seems like I can start
out using States made in Detail, and I can switch to States made in Stage, but
I can't switch back to States made in Detail once I do this. Is this a bug? Or
a feature? Or does anyone have an explanation or trick for solving my problem?
Any information or suggestions would be greatly appreciated.
---------------------------------
Date: Tue, 16 Dec 1997 20:17:07 +0100
From: mauro <mare3d@SPM.IT>
Maybe i've got a little trick that can help you:
first into the detail editor you must to create some
"states"...."walk1","walk2","walk3"...."walkn".
Then go to the STAge editor and make your anim using the detail's states, like
the OLD Imagine's morph states method.
Now, enter into the ACTION editor and create the NEW ACTION STATES BAR from the
last State...to the first... example "Walkn"...."Walk3" then "Walk2",
to "walk1".
Now you can delete all the OLD STATE's BARS and leave only the "walk1" object,
scaling its bars for all the time you want to see the object into your anim.
At this point you can change the old states with the new Imagine 1.3.4 stage's
states method.
I hope you can understand... my english is horrible.
---------------------------------
Date: Tue, 16 Dec 1997 12:04:43 -1000
From: Martin Swope <mswope@cris.com>
This is very good! But it doesn't do everything ... I can get it to tack a
texture, but I can't get it to morph textures. Can you offer a quick
tutorial on what steps you take to make it work? Many thanks, Mauro and
Stephane! Again, this is a very good tip!